Distance Vector Routing is a crucial routing algorithm in computer networks for identifying the optimal packet routing path. It involves each router keeping a table (vector) that records the shortest distance to every other router and regularly exchanges this data with neighboring routers. This algorithm, which derives from the Bellman-Ford algorithm, underpins protocols like the Routing Information Protocol (RIP).
Distance Vector Routing Protocol Program in C |
Overview
Distance Vector Routing operates under the following principles:
- Routers Exchange Information: Periodically, each router sends its routing table to its immediate neighbors.
- Update Tables: Upon receiving routing information from a neighbor, a router updates its own table to reflect the shortest known path to each destination.
- Convergence: Over time, this exchange of information ensures that all routers have a consistent view of the network, eventually converging to the optimal routes.
Key Concepts
- Routing Table: A table that holds the shortest distance from the router to each network node and the next hop to reach that node.
- Bellman-Ford Algorithm: An algorithm that computes shortest paths from a single source vertex to all other vertices in a weighted graph.
Implementation in C
Below is a C program that implements the Distance Vector Routing Protocol.
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#define MAX_NODES 10
#define INFINITY INT_MAX
typedef struct {
int distance[MAX_NODES];
int nextHop[MAX_NODES];
} RoutingTable;
void initializeRoutingTables(RoutingTable rt[], int numNodes) {
for (int i = 0; i < numNodes; i++) {
for (int j = 0; j < numNodes; j++) {
if (i == j) {
rt[i].distance[j] = 0;
rt[i].nextHop[j] = i;
} else {
rt[i].distance[j] = INFINITY;
rt[i].nextHop[j] = -1;
}
}
}
}
void updateRoutingTables(RoutingTable rt[], int numNodes) {
int updated;
do {
updated = 0;
for (int i = 0; i < numNodes; i++) {
for (int j = 0; j < numNodes; j++) {
for (int k = 0; k < numNodes; k++) {
if (rt[i].distance[k] != INFINITY && rt[k].distance[j] != INFINITY) {
int newDist = rt[i].distance[k] + rt[k].distance[j];
if (newDist < rt[i].distance[j]) {
rt[i].distance[j] = newDist;
rt[i].nextHop[j] = k;
updated = 1;
}
}
}
}
}
} while (updated);
}
void printRoutingTables(RoutingTable rt[], int numNodes) {
for (int i = 0; i < numNodes; i++) {
printf("Routing table for node %d:\n", i);
printf("Destination\tDistance\tNext Hop\n");
for (int j = 0; j < numNodes; j++) {
if (rt[i].distance[j] == INFINITY) {
printf("%d\t\t%s\t\t%s\n", j, "INF", "N/A");
} else {
printf("%d\t\t%d\t\t%d\n", j, rt[i].distance[j], rt[i].nextHop[j]);
}
}
printf("\n");
}
}
int main() {
int numNodes;
printf("Enter the number of nodes: ");
scanf("%d", &numNodes);
RoutingTable rt[MAX_NODES];
initializeRoutingTables(rt, numNodes);
int costMatrix[MAX_NODES][MAX_NODES];
printf("Enter the cost matrix (enter %d for infinity):\n", INFINITY);
for (int i = 0; i < numNodes; i++) {
for (int j = 0; j < numNodes; j++) {
scanf("%d", &costMatrix[i][j]);
if (costMatrix[i][j] != INFINITY) {
rt[i].distance[j] = costMatrix[i][j];
rt[i].nextHop[j] = j;
}
}
}
updateRoutingTables(rt, numNodes);
printRoutingTables(rt, numNodes);
return 0;
}
Explanation
Initialization:
- The
initializeRoutingTables
function initializes each node's routing table with infinite distances (INFINITY
) except for itself, which is set to 0.
- The
Cost Matrix Input:
- The program takes the number of nodes and the cost matrix as input. The cost matrix represents the direct costs between nodes, with
INFINITY
indicating no direct link.
- The program takes the number of nodes and the cost matrix as input. The cost matrix represents the direct costs between nodes, with
Updating Routing Tables:
- The
updateRoutingTables
function iteratively updates the routing tables based on the Bellman-Ford algorithm until no further updates are needed. It checks if a new path found through an intermediate node is shorter than the currently known path.
- The
Output:
- The
printRoutingTables
function prints the final routing tables for all nodes, showing the shortest distance to each destination and the next hop to reach that destination.
- The
Conclusion
The Distance Vector Routing Protocol is a crucial algorithm in the field of networking, designed to optimize routing by reducing the distance to each destination node. The accompanying C program offers a clear-cut implementation of this protocol, underscoring the significance of grasping and utilizing basic algorithms for enhanced network efficiency. Utilizing the Bellman-Ford algorithm, the program guarantees that all nodes acquire uniform and optimal routing details, thereby enabling effective and dependable data transfer throughout the network.
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